College of Management and Technology
Dr. Bolton works on the Software Systems Engineering Branch team as a Software Test and Verification engineer at NASA Marshall Space Flight Center (MSFC) in Huntsville, AL for the past 10 years. She is currently the Software Insight Deputy for Core Stage Engine Controller Team. The Software System Engineering Branch manages the software requirements development, software processes and planning, and software formal verification activities. She currently works under the project Space Launch System (SLS). SLS is a Space Shuttle derived heavy expendable launch vehicle that will take astronauts farther into space and provide for future manned space exploration efforts. Dr. Bolton has worked in various aspects of agile development, software, hardware, requirements, and testing. She spent two years a part of the System Engineering Leadership Development Program and graduated in October 2015. Dr. Bolton was awarded in 2014, one of the highest honors, the MSFC Director’s Commendation Honor Award for her exceptional leadership in the development of Class A tools. In 2017, Dr. Bolton was recently selected as an honoree to be featured in the Women’s History Month display entitled “Marshall’s Modern Figures, a celebration of Women Making a Difference Today.” In addition, she was featured in Google Expeditions as a NASA Modern Figure to teach students about her day-to-day activities at MSFC.
In her free time, she devotes time to her second love, education. She previously taught part-time, for 8 years, at Alabama A&M University various computer science courses ranging from Statistics, Neural Networks, and Database Systems just to name a few. The primary areas of research. Bolton has also taught online courses, for 2 years, at National University in San Diego, CA. Currently, Dr. Bolton is a contributing faculty member in the College of Management and Technology at Walden University.
Dr. Bolton's overall research focuses on Human-Computer Interaction and improving interactions between people (users) and computers for improving the usability of products/applications for various populations. Since users depend on various technological advances for everyday activities, it is a requirement that the systems are designed to users’ needs and wants. In turn, she is motivated toward using strategies that will facilitate novice programmers to give feedback on “first time” systems and seasoned programmers to give feedback based on experience. The majority of her work involves looking at Educational Gaming techniques that can increase retention in grades K-12. My areas of specialization in Human-Computer Interaction are the following: User Interface Design, Usability Studies, Agile Testing, Educational Game Design & Development, and Computer Supported Collaborative Work supporting K-12.